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For example, a 10th-level character can carry up to K gold,a level 99 character can carry K gold. But You can put gold in personal stash and shared stash, with a maximum capacity of 10 M gold Each stash can only carry up to K. If you take K at first time, the excess K will be recycled by the game and you will lose the gold. Auction House Bidding: You need to choose a car with a big difference between the bid price and the buy-out price, so that you will get a high-value legendary car at a relatively small price.
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Our gamer will buy these cars then you have the credits to buy legendary cars at the auction house. Please see the instructions from another guide and learn how to buy a legendary car! There are three convenient ways to download your game data. If you're ready, these are the steps to download Nintendo Switch save files:. Method 3: Download Nintendo Switch save files using automatic save-data download. Leave the console in sleep mode for an extended period, preferably overnight.
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Our walkthrough team confirmed through time travel that thought bubbles will appear again after two weeks. The explanation is listed below. You can use Time Travel to make the move out condition appear more easily. It's also possible to keep changing the dates to make a different villager have the condition instead, so you can keep changing the dates until the villager you want to move out has it. Some fights have constant aura damage, some occasional raid-wide damage, or it will be you taking damage because of, reasons.
Aim to use them tactfully, there are always periods when healing is a bit problematic. Also aim to use it to "save" your Evocation. Ice Block — Don't waste this cooldown! If you get agrro, this is your number one ability to use besides Mirror Image some targets are not tauntable and images are best used to dps. Do note that going out of Ice Block brings you back to the threat list as you were, so let tank get some more agrro back first.
However, if you pull agrro and use Iceblock to protect yourself , you will not be able to use it to get rid of X bad debuff on you or to protect yourself from high damaging nukes.
Having one target less to heal up can make a difference, especially on 10man. You can use this ability to drop threat temporarily, but if you keep having threat issues with a specific tank or encounter due to X reason, be careful as it ends, you might be blazing red. Save Ice Block as second measurement if not third in cases when the adds are freezable and are not ranged.
Saving this for over-agrro is not ideal. Invisibility — This ability is bug-ish on most private servers. Blizzlike, using Invisibility acts like threat drop mechanic until you get out again and your threat is restored. Furthermore, it should not drop raid encounter combat. If it is bugged and makes you lose combat 1 usage is to reset pot duration, and maybe even eat your strudels during the encounter yourself; or you can use it as instant threat drop.
If you wish, get Glyph of Blink replace Molten Armor to be able to blink back from any point. In general sense, Amplify Magic is a great thing on encounters with high physical damage and Dampen Magic with lots of magical damage. So anyway, you should always buff it on these encounters:. While dpsing, remember that you have small raid utility arsenal.
They have priority over your job to deal damage, so stop dpsing and DO it! Remove Curse — Sometimes it is you who has to do it. Healers that can dispel curses are shamans and druids only you and druid can do it naturally, shamans need a resto talent, and asking feral to dispel over you makes them lose shapeshift and that's not good. Check macro section to dispel on mouseover to hover over the raid frame for easy use and not dropping your target.
Counterspell — 24sec cooldown is long, but sometimes that's all the raid has and you will often be assigned to interrupt some specific things in at least one encounter in every raid instance. Check macro section for using counterspell on focus. Also useful to save the tank if adds can be slowed or rooted if s he's taking too much damage.
Slow — In case you have it and some add is quite bothersome, use it on them to slow them down or slow their casting. Only rogues and warlocks can reduce casting times with their class arsenal; hunters can do it too with Snake Trap but it's not that effective; although BM hunters can use a pet with same ability.
Anything else? Staying alive by Bee Gees. No matter how good you have mastered your class, it's all for naught if you end up dying or making a raid-wiping mistake. ALL of this text is not as important as it is to stay alive. WotLK expansion is about Enrage timers. Beat that dps clock. Mage is a powerful dps class, but you're of no use to anyone dead and certainly are making a clown of yourself if you cannot follow the tactics.
Therefore, adapt. Do your homework. Regarding your survival, first thing to do is to keep that threat meter at an eye's glance, more so if you're crit-lucky Fire Mage with insane Ignite ticks or Arcane with all the boosts the raid can give.
Dunno if you've noticed but Mage as a class does not possess any passive damage reduction and that we have the least amount of HP in the raid, thus survival is oftentimes difficult when nukes are involved. Another personal layer of protection is using Mage Armor or Ice Armor swapping Armors should be done only when survival or healing in general is an issue, never sacrifice your dps if there's no need to! The raid can help with Hand of Sacrifice and Divine Sacrifice, and Power Word: Shield too, but those cooldowns are both not always available and may not be enough too.
Best examples from personal experience are Freya hardmode and Lord Marrowgar heroic note: both encounters at the time were both pre-nerf and buffed up, so they were doing some more damage than it's usual. Freya has magical nukes flying all over and buffed Ground Tremor will literally one shot you without PW:Shield up, even more dangerous when you get by one of her beams right before or after it. Marrowgar's Bonestorm hc hurts no matter where you are, Ice Armor is mandatory for survival swap back to Molten when he stops spinning.
Those are the fights where SS and ES are welcomed if you cannot survive the burst or consistent physical damage. Similar line of thought follows using Mage Armor for magical damage, but the only time I have ever felt the need to use it while following the tactics was during buffed Sapphiron when healers were frozen and we had no one to off heal us; and I used Dampen Magic on myself as well.
Raid debuffs which improve your dps:. Before I go on, I'd like to stress one important detail: Mage is not essential for any raid group. How do you get into a raid group? Why would people want you? The answer is damage and food table. But buff-wise, we're mostly overlooked. We're also second pick for our support arsenal for 10man raids. We are primarily picked if the raid group has Holy Paladin and healing Priest as healer combo — neither can dispel curses. Our interrupt is on 24sec CD, longest in the game!
But we do give Polymorph. The point I am trying to make is that for better or for worse, we're selfish. Learn how to survive proper positioning, knowing tactics , be on time with utility awareness and deal insane damage A lways B e C asting! Macros [Mage3]. If you run out of places to make new macros, download BindPad addon! Arcane Macros:. It also clears Ice Block for fast dps resume. Fire Macros: Fire enjoys casting on multiple enemies.
All of my fire dps spells have mouseover and focus modifiers. Try NOT to have it in above two macros; sometimes you want to use personal CDs and potions separately.
Make these two binds next to each other for easy use when you want full burst mode on. With ctrl modifier you cast it on your focus target, and with shift mod you cast it on your mouseover. Be mindful, Blink is on global cooldown! You can mash this button without fear of canceling it.
You can always jump-use it or mash two buttons if the moment is very movement intensive. Second use removes Ice Block. Stop drinking tea and get fat with magic! Type in any message, I just gave a silly example. If you don't have mouseover, it will use said abilities on current target. CTRL is the same, but for focus. General Gameplay Macros: List of non-mage class specific macros that I use on daily basis to enhance my gameplay.
Sticky targeting is there, but no keybind to drop target other than ESC which can ruin some other actions? Type down correct saved set names complete with capital letters e. In priority it uses flying mount first, land second so you always fly if you can. CTRL modifier brings up vendor mount.
Alt casts Slow Fall. It will attempt to consume strudels first. If there are no strudels, it will attempt to use normal drink. The game automatically swaps PvP panel tabs after you finish a battleground. Queue again infinitely with a single keybind, pronto! If you change trinket by click or key, you are changing your other upper slot — recognized as Important-ish PvE targeting macros: A helpful bunch that get the job done without any fuss. These macros are designed to ease targeting on few raid encounters.
Tar1, Tar2 and Tar3 help targeting bosses and adds easier. Use approach that's more comfortable for you. Use above for manual targeting and casting, ideal if you have kill target on focus with addon telling your Polymorph status.
Sets them on focus. Targets your last target kill target and casts Polymorph on your focus. Make two of these macros if not three. Second for rocket pack for Gunship. Third for Sister Svalna. Fourth for Sindragosa ICC weekly. Bottom three are for drakes in Occulus. This topic is slightly controversial. For casual raiding, default UI can work. But that itself is the problem the harder you bite the game — the information is either at odd locations, can be barely visible, and that's if it is there in the first place.
What sets players apart are their awareness and reaction times — and you can't react if there's no information for you to be aware of, be it something you see, hear or get alarmed of. So let me help you step by step. What should my user interface look like? The first advice is to clear the clutter. All raid-unimportant information should be hidden and your screen should be free as much as possible to allow you clear view of the encounter area and distinctly display you encounter-crucial information as well as the status of your team.
How do I begin to optimize my user interface? Which addons should I get? Now I will list you few addons to begin with. If any addon function is unclear, google it out and google for any other addons you'd like. Here is the list of most recommended addons to edit your user interface to raiding environment alphabetical-ish order :.
In a nutshell, you want clean and centralized UI. How you achieve it is left to your own designs — not everyone shares the same perspectives or have the same monitor size. The whole point of editing your UI is to make you perform better by having better view of what's going on and raising your awareness levels and thus your reaction times and understanding of what's going down. There are other addons that I could suggest you to get for quality of life changes, but I decided cut that from this forum version and focus only on interface and raiding information.
Oh, and regardless of your UI, do organize your bags! Sometimes you loot encounter-important temporary items which you need to use! Clear your default 16slot backpack and keep it always empty; or alternatively recognize the item and place it on your action bar and keybind it check macro section for WotLK raids just above. These lists are guidelines for the end goal; the road to that is what is important — realizing which items to replace and when.
Bad itemization will yield poor results, so here's a reminder: Arcane wants haste; if non-set item doesn't have haste, it's probably bad! And both specs shun spirit as stat if possible! These lists are for 25man. Download Atlasloot and WoW-Equip addons and browse raid loots, crafts and emblems and come up with your own designs — or use rawr, or other sources. Start by replacing items with hit for more haste, crit or spirit instead and there you go. I find it important to reveal to you that cloth armor proficiency is often used by leather, mail and plate users alike.
You dislike having items with spirit; but so do some other casters; and their best in slot item is in fact cloth. Hate it as you will, some non clothies will take cloth off your hands and be prepared to grind your teeth a little. Lastly, if you disagree with BiS list, contact me with all information on hand.
I made this using my head what would be best. All feedback is much appreciated! However, getting good offhand and mainhand tends to be more difficult than obtaining a staff. If you are not in a raiding? If you're not on that list, hug your staves.
With Icy Veins 1. I suggest you to get T7 2 set bonus for more mana restore and for more effective burst. Additionally, check current, if any, world events. With haste pot 0. Therefore, if you're in a guild or without and you're not a core raider or other raiders have greater privilege on items than you, your niche item is Greatstaff of the Nexus from Eye of Eternity 10man, item level with perfect stats.
The problem is that the same goes for all other stave-using casters, so expect high competition for it. You should start farming it asap. Trinket Illustration of the Dragon Soul shares similar problem; more so because even the healers need it.
If it will go to dps, it will always go first to guild's Demonology Warlock, then to others. It's "rare", so good luck on obtaining it! As for the tier items, the best non-set item is chest, definitely. With haste potion 0. Given how Arcane Works, I'm not sure if that would be a dps increase, confirmation with proof needs to be provided and given how Arcane is not an ideal spec for Ulduar raid due to high movement required, it's ought to take a while.
Until that moment, T8 4 won't be recommended to get. Head: T9. Few words on gear progression: Tier 9 4 is worthwhile to get. Normal Anub trinket stacks with heroic version, effect can crit.
Special notice goes to EoT trinket, Talisman of Resurgence. It's arguably better choice than normal Reign for amazing burst since that's one of the reasons you'd play Arcane in the first place. Now, the ring issue.
Haste is the most wanted stat, but the only ring with haste in T9 has Mp5 on it basically, wasted stat. If you dislike MP5 and consider it an absolute waste of stats, then aim for ring with crit and spirit instead.
The trade-off is All the tests I have done didn't bring one ring one in front of the other. This is for normal servers with 3. List contains all items which are obtainable outside the raid. I did not pick Stiffened Corpse Shoulderpads because you want T9 4 set bonus, and legs are the best replacement, but if you cannot gather or purchase the mats for the tailoring legs, use the shoulders and T9 legs rip haste, but good SP and crit boost.
If you cannot get the shoulders either, get set bonus ones. You're fine with them. Notice how Mirror Images ability becomes a dps cooldown. Total Stats I have no test server available atm. Arcane Mages don't rely on gear as much as many other specs so that's good. Don't attempt playing Frost Fire for this challenge.
Use the spec with Incanter's Absorption to maximize your dps output on every encounter possible. Have fun! Therefore it's all straightforward, even with trinkets. You are using either of the first two robes suggested with it. When you want two proc trinkets, equip Water Drenched Robes to get lost hit back but mind you, don't have three purple gems! Or if you're Draenei, swap offhand and socket an additional Veiled Monarch Topaz.
If mana longevity is ever an issue, there are two items to consider equipping: Spark of Life HoS and Leggings of the Ruins Dweller GD , but those items won't increase the damage you do.
But oom dps does zero dps, so Hat of Wintry Doom is considered BiS because of its 44 hit a red gem slot, but if you want to socket hit, get Crown of Unbridled Magic. Same is with Necklace of Taldaram, but both other items give more stats overall so, get a Hat instead? Runecaster's Mantle and Dark Runic Mantle have another gem socket for you.
Chest T7 is BiS, but if you severely need more hit before your first raid, get either alternative ones, same goes for the hands, but remember that 2 set bonus really good for your mana. The rest is self-explanatory. Use Precision enchant on gloves. If you have issues obtaining your hit items before your first raid, go FFB spec.
Also, do mind, you won't be doing a lot of damage, but its still raid decent. Few words on gear progression: While T7 itemization doesn't hold enough gearing power to push Fire above BiS geared Arcane Mage, it is Fire one wants to play when T8 content hits. Your itemization is your own thing — as mentioned, Fire cannot become super potent in T7 gear. Few words on gear progression: Tier 8 4 has a chance that using your Hot Streak won't consume the buff, and it can proc off itself, allowing you to maybe spam Pyroblast until the buff expires.
Isn't that awesome? Both are great, can't say I can favor one over the other. While on-use haste is nice, passive crit pays up! Few words on gear progression: Trinkets stack and can be a critical hit. Some players prefer Flare of the Heavens 2.
That's also valid. How you deal with it is up to you, I can't say one to be so much more better than the other. Few words on gear progression: This is for normal servers with 3.
Leg item crafted by tailors is not ideal because you will want to replace them with T10 asap hit. Use them separately, one after another!
That's a lot. When looking at which tier item to replace, consider any other gear you get. For instance, getting head and legs as first items is plausible because T9 head and T10 legs have crit and hit and you replace T9 head's haste with crit. You won't end up losing too much crit 3. T10 2 set is powerful, indeed, but try to lose as little crit as possible. Without it Engineering proff you require one more but it'll be Notice how with T10 4 set bonus Mirror Images becomes a dps cooldown.
Use it well! You definitely want some of those items if you're using Glyph of Blink for LK25hc. I hope this guide has been helpful! Even though WotLK is at the end of its private WoW era, I still respond to emails and find time to edit some missing points. Please contact me if you have any observations or want to say thanks — or are interested in some of my other WoW class guides.
Stay safe and enjoy the game! Change Log is below. Bye bye! And always, remember this joke… One sunny Sunday morning, three wives were sitting on a bench in Stormwind Park. As they both laugh, their friend takes a peculiar shade of red, and they expectantly look at her.
There we go, layout is now done properly with quick [keywords] present. Forum version is a bit clunky, if you wish to read normal document version it's more comprehensible and easier to read , contact me over email.
Hi, nice work. I made several modifications, you seem to be using icewalkers on your boots, which is why you have 0. Nobody saying Frost can be viable here too? It can. Its Deep Freeze works not bugged on bosses giving damage and with Cold snap its pretty good extra dps.
Its Blizzard is much stroger AOE for faster cleaning trash and slowing down mobs. Water Elemental makes additional DPS too.
Will someone try to prove me wrong as I would indeed like to hear thoughts, numbers and suggestions? The problem with frost mage is how bad they scale with secondary stats.
Those are the scale factors I got for arcane and frost with T7 BiS gear. As you can see, frost is only on par with arcane on the spell power stat, the other stats do not offer as much DPS in frost as they do in arcane.
So the more gear you have, the greater the gap. It's not viable for SERIOUS raiding, where you are looking to do the maximum your class can offer, therefore it is not included in the guide. Frost scales the least of all, not only in talent's damage portion but in actual stat scaling as well. Therefore, even if you get raid supported PI, TotT, etc. If you ever manage to obtain BiS gear for any tier, go Frost and compare it to your Arcane or Fire performance on some real fight, and more so with full raid support.
I'm curious as well at just how much it can really perform, but I've never gotten around testing it because of above stated reasons. All that information is present - the suggested talent build is for pugs, and lower in the details are changes for more serious raiding. Why Magic Attunement would be good or "bad", why Student of the Mind, or other talents, including your point on Arcane Stability, which is actually explained twice - once at the very build-up stage and then again below when I go further into details about talents that can be changed or should not be.
The only REAL problem that came was during General Vezax hardmode where you want to conserve as much mana as possible use AM on every proc , but that entirely depends on your raid group. If they can keep up in dps and if Mark healing is kept to a minimum, there's plenty of mana left by the time Saronite Animus spawns. As for the gearsets - my old PC couldn't handle rawr or anything, a true potato - it was done ingame with WoW-Equip addon, then later on "tested" on public test realm s if you could call them a test - self buffed and random boss debuffed via.
I mean, look at ALL gear pieces offered, then make setups according to some gear elimination and voila, you come up with one to four gearings, after which you compare them, make few tweaks and voila, we have a victor!
It has been years since I tested them last tests in action were done in If you find a bad spot, let me know! Still there is so much more things that affect the damage and usefulness diversity frost can offer.
Damn I guess 25m raid should have all 3 mages including? Frost is great for crowd controlling, additional demage water elemental is doing, different skills of a person as to ability to always do max damage etc etc. Frost loose less on fights which require some movement cuz have 1. The last thing - frost mage can spam his skills much longer than other specs because of crazy cheap spells. In endgame gear the gap between frost and two other specs could be higher but it's really fun spec 2 play.
I've played probably all of mage builds and this one was my favourite. In addition mobs are rooted cuz of Imp. Great thanks. Can above post be added to the main post and if u guys can just add few bits like what glyphs would be better to take, any epic trinket or something you can think of to add more to frost part? Both of these specs are horrible. And nobody is hiting 7K in Naxx atm. Advocating for a spec that is just bad in PvE is quite tiresome, especially with no proof to back up any of your claims, and both of you "pro frost mage" obviously know very little about raiding or even pve for that matter.
Why is it that on every server there are Guys, Frost Mage and semi-serious and above raiding don't go together. The server is young. I don't think that anyone reading is up for it, but if you do want to prove Frost's capabilities as a worthwhile and welcomed raiding talent specialization, you're more than welcomed to open up your forum topic on the subject and share your knowledge with us as well as showing either screenshots or video recordings of the damage done.
There's no use denying that an inferior talent spec, but it would be really interesting to see what the actual gap is. I played with many of them on prev server in more than one guild so I expect that they're still doing it. Or just any logs of decent players in general. There's no "longer spamming". Even Arcane doesn't go OOM unless it goes berserk mode with raid support and double Incanter's Absortion via well-timed wards, but that's what raid support is all about. You're missing key talents such as Ice Floes and Cold as Ice and Frostbite and Frost Channeling, both being kind of obsolete; at least Frostbite is since you cannot freeze bosses.
Two talent points are unspent. One could argue if Spell Impact is worth it for Ice Lance instants, but oh well, points are easily swapped. It goes way over Frost's capabilities of critical strike damage. If you were playing with the spec you have linked, you were not bringing up Frost's full capabilities into action. Whatever you have done you could've done with better results. Yet, I don't see you out-damaging Arcane or Fire. I don't see Frost being as useful to the core of a say, 10man group that's progressing hardmodes or heroic raids.
Can Frost DPS? Of course it can, but it cannot "compete" with sister specs. You can come to normal runs like that, you are ought to outdps dolts in your group, but step into some more serious raiding that's focused on mentioned progression, you are under-performing by at least dps to begin with , and that's a lot. First up - AoE damage in actual AoE, not few multi targets to that point you want to push it or risk a CD usage or a wipe - is not important.
Well to be fair, ToGC requires good spread damage for the burrowers, but that's another story. Arcane Mage? Arcane will always either be that blasting cannon it is, or will join up in AoE if there's no "big" target to attack. Arcane Concentration saves the mana. And Fire Mage? Master of Elements. Oh and it Arcane Concentration as well. What mana problems? What does that leave you with? As Frost, well, do what floats your boat. Blizzard spam is better for your mana.
If you will need to perform actual CC, you will use Polymorph. Other classes bring good AoE slows naturally in different kinds, where you are sacrificing your dps to do it.
In other words, for the sake of slowing down, it's not worth it. That's why I wrote this guide during my free time - to help inexperienced players. You don't have time or will to study the mage yourself or are looking to check how right or wrong you are? What are others thinking? Both specs have their talent build in a link. Wanna know the details why each talent? Wanna know the details how they work with examples for easier understanding? Wanna see what others have to say how a Mage should "behave" in a raid group and what they bring?
Read some more. And sure, one won't ever expect a perfect play from you. Mastering the encounter comes through wiping, not being smart. Everyone can be smart. Can you do it? Fail and try again and shape yourself. It's no different than with anything in life and WoW is not a complicated game. So what is there to be uncomfortable about? That's divided into four parts. Web Summit will return to Lisbon this year. Sort and filter by item quality, item slow, dungeon, raid, or class role!
Pre-raid gear allows you to have the list of the best items you can find in dungeons in order to be ready to go in raid. You can put your wines together like you want them to. Ease of obtainability of these items wasn't taken into consideration. Condition: Used. A mage set refers to a collection of equipment with a mage class restriction that provides an additional bonus when worn together.
While epics from AQ40 play a large role in this list, we also recommend gear from PvP, Professions, dungeons, and quests. Not all HKs are equal. In fact, it does the opposite. Built for WoW patch 2. See full list on gnarlyguides. Each has their own set of starter zones. The list could and should be much longer! Also now would be the time to get naxx enchants if you are so inclined. Our bleeds actually were a threat and you could play a mobile bleeder with excellent success and even toy with ranged with charge and cyclone, only needing to really get in to refresh bleeds or control their movement and waiting for them We choose Efficiencybecause Marksmanship or Survival Hunters pick Improved Hunter's Mark.
Warrior tanks definitely follow the trend of looting tank specific weapons though, since fast weapons were preferred and the Warglaive isn't a good tanking weapon. Bladefist's Breadth Binds when picked up Unique. Honor is tracked in several stages. In this guide, you will learn about playing a Frost Mage in dungeons and raids.
Contents 1. Druids and Paladins are primarily tank healers, while Shamans and Priests focus on the raid. Guilds scanned to date. Un ensemble de Chaman contenant 32 objets. Select a specializations. This additive possesses an inhibiting effect on the ignition of combustible organic materials. Let me know if you find any mistakes, and I hope you like the video. Can get any spot in any guild easily.
It is based on SunwellCore that is being actively developed and offers the highest quality of gameplay and ideally mimics the game as it was back in Skip to content. Demonfang Ritual Helm. Buy high quality 1,2-Bis 2-mercaptoethoxy ethane from Carbosynth, your source for Carbohydrates, Nucleosides and Fine Chemicals. I also the drop rates for each item so you can decide if an item is worth your time or not.
In vanilla, it lasted through much of the TBC leveling process. The Ignore list is where you can place enemy players you have deemed harmless. Login is same as for the Forum. Best options are listed first in the list. As those who come back only to play TBC will not have those mats to level. This website provides BiS gear lists for all classes and specs.
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